I created this platform tent and army cot for a post-apocalyptic campsite scene that I made for my advanced asset creation class. While creating these assets, I used Maya nCloth for the first time -- it's surprisingly easy to use. I don't think the fabric draping is perfect but I'm pretty satisfied with it for a first try. This was also my first time texturing fabric surfaces. I also modelled the crate, lantern, and bottle assets that can be seen in the renders (they can also be found on my profile). All other assets in the scene are from the Quixel Bridge Megascans library.